

Armored - slower, but tougher, can have a very heavy armor on harder levels.You can drop gem bombs on the wave stones to increase the number of monsters in a future wave. If a minor monster base is destroyed, the monsters that would have come out of it will come out of the main monster base instead.

Minor monster bases can be destroyed by using gem bombs. The wave stones on the left side of the screen show you what kind of monsters will appear and where they will arrive from. Waves can come from the main monster base, minor monster bases and via paths from outside the area. Beyond Corruption - 6 gems of grade 5 are given out at start, +100% number of monsters, +150% monster hit points, 10 additional waves (increases by 2 waves after every victory).Arcane - +80% number of monsters, +100% number of monsters, no giant monsters, 8 additional waves.Carapace - Only armored waves, increased monster armor, reduced speed, +100% number of monsters, 6 additional waves.Bleeding Edge - +60% number of monsters, +80% monster hit points, no giant monsters, 4 additional waves.Time Siege - Kill all monsters before time runs out.Swarm - Only swarm waves, +60% number of monsters.Heroic - +20% number of monsters, +40% monster hit points, no giant monsters, 2 additional waves.Endurance - Survive as long as you can.Sudden Death - If a monster reaches your wizard tower, you lose.Levels can be replayed for increasing your highest score on that level. However, at certain points in your path there are Arcane Guardian levels which must be beaten in order to progress. It is not necessary to complete every level to reach the final level, as the level paths branch out. On the level selection screen, the levels are arranged in a path towards the final level. There are 78 levels, including the secret levels. Combining gems of all 8 colors creates a Prismatic gem. Dual gems does more damage than Pure gems, but their special abilities are reduced. Gems of different colors can be combined.

